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The unusual thing about that though is that if I drop the Cakewalk default vst's in that folder the menu will ignore them. The id for this character on this player. Added them to c: vst and it read them out of there. The basic wrapper around every failed API response Nameĭetailed description of individual issues with the request object When a player makes a GetUserData request about another player, only keys marked Public will be returned. Indicates whether a given data key is private (readable only by the player) or public (readable by all players). Otherwise, if no PlayFab account is linked to the PSN account, an error indicating this will be returned, so that the title can guide the user through creation of a PlayFab account. In this case, no email or username will be associated with the PlayFab account. If this is the first time a user has signed in with the PlayStation Network account and CreateAccount is set to true, a new PlayFab account will be created and linked to the PSN account. CreateAccount boolean Automatically create a PlayFab account if one is not currently linked to this ID.
#Si string section registration code
AuthCode string Auth code provided by the PSN OAuth provider. Other fields such as UnitPrice and UnitCurrency are only set when the item was granted via a purchase. string Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a title has been selected. Also note that Custom Data is only set when the User's specific instance has updated the CustomData via a call to UpdateUserInventoryItemCustomData.
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The ItemID of can be matched to a catalog entry, which contains the additional information. Note, to retrieve additional information for an item such as Tags, Description that are the same across all instances of the item, a call to GetCatalogItems is required. The basic wrapper around every failed API responseĬombined entity type and ID structure which uniquely identifies a single entity.Ī unique instance of an item in a user's inventory. This is the outer wrapper for all responses with errorsĭefinitions Ad Campaign Attribution Model Redirect URI supplied to PSN when requesting an auth code Player secret that is used to verify API request signatures (Enterprise Only). If null, defaults to production environment.
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Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a title has been selected.Īuth code provided by the PSN OAuth provider.Īutomatically create a PlayFab account if one is not currently linked to this ID. This API requires no authentication headers (usually provides one to other calls). Signs the user in using a PlayStation Network authentication code, returning a session identifier that can subsequently be used for API calls which require an authenticated user In this article POST Request Header Name